UI/UX Designer
Versant · San Diego, CA
📍 Carlsbad, CA, us💰 $120,000-$138,000via smartrecruitersPosted 2026-11-06
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VERSANT (Nasdaq: VSNT) is an industry-changing media and entertainment business and home to trusted brands that shape culture, inform audiences, and build lasting connections. It operates across four core markets: political news and opinion, business news and personal finance, golf, and sports and genre entertainment. These markets are served through a powerful portfolio of iconic and innovative brands, including CNBC, MS NOW, USA Network, Golf Channel, Oxygen, E!, SYFY, and Versant's sports division USA Sports, along with complementary digital assets including Fandango, Rotten Tomatoes, GolfNow and GolfPass.
Summary/Objective
Full Swing's design practice sits inside a Design Center of Excellence, with designers embedded directly in our product pods. This role will be placed into one of those pods based on where the team's needs are greatest, owning design for the companion apps that pair with our simulators and connected hardware, covering setup, calibration, live sessions, and performance tracking. As our hardware ecosystem grows, these apps grow with it, and design is what keeps that growing complexity feeling simple to the athletes and golfers using it.
You will own scoped, end-to-end design work for key app feature areas: turning ambiguous problems into clear user flows and polished UI, and partnering with Product and Engineering from concept through ship. You are measured on whether the features you design hold up for real users in real sessions, not on how clean the mockups look in isolation.
Primary Functions
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential
functions.
Own the end-to-end design process for mobile features — from problem framing and user flows to high-fidelity UI and developer handoff
Design and maintain detailed user flows and prototypes in Figma that clearly communicate logic, edge cases, and states to engineering
Partner with Product Managers and Engineers from early discovery through launch, balancing user needs, technical constraints, and business goals
Contribute to and help evolve our design system, ensuring consistency across iOS and Android
Use qualitative and quantitative data (user research, analytics, usability testing) to validate design decisions and iterate post-launch
Present design rationale clearly to stakeholders, including leadership, and incorporate feedback without losing sight of the user problem
Collaborate with other designers on critique, systems thinking, and shared UX patterns across the broader product
Design accessible mobile experiences, applying platform accessibility standards across interaction, visual hierarchy, typography, color, and touch targets.
Partner with engineers through implementation and QA to ensure shipped experiences match intended behavior, quality, and edge-case handling.
Required Education, Experience & Skills
3+ years of product design experience shipping consumer or professional mobile applications for iOS and/or Android
A portfolio that demonstrates end-to-end ownership of shipped product work, including problem
framing, user flows, wireframes, high-fidelity UI, prototypes, and iteration informed by user feedback or product data
Proficiency in Figma, including building and maintaining detailed user flows, component libraries, and interactive prototypes
Solid understanding of iOS and Android design guidelines (Human Interface Guidelines / Material
Design) and how they diverge
Demonstrated ability to work in ambiguity and move quickly in a fast-paced environment — you're comfortable defining the problem, not just solving one that's handed to you
Experience working directly with engineers through implementation and QA, not just handoff
Clear communicator who can articulate design decisions to both design and non-design audiences
Preferred Education, Experience & Skills
Experience designing connected hardware/software experiences, including Bluetooth/BLE pairing, device onboarding, setup, calibration, live-session, or device-status flows
Experience contributing to, auditing, or scaling a component library or design system
Experience writing or collaborating closely on UX copy/microcopy
Experience planning or supporting user interviews, usability tests, and synthesis of findings into
product decisions
Comfortable incorporating AI tools into your design workflow (e.g., Figma AI, AI-assisted prototyping) to move faster without cutting corners
Interest or background in sports, fitness, or performance-tracking products
Portfolio Requirements
Please include a portfolio with 2–3 case studies that demonstrate your direct contribution to shipped mobile
product work. We’d like to understand:
The user problem and product context
Your role, scope, and cross-functional partners
How you explored workflows, states, and edge cases
Key design decisions and tradeoffs
Your final interface and prototype work
What shipped and what you learned after launch
If work is confidential, password-protected case studies are welcome .
Salary Range: $120,000-$138,000
Other Duties
Please note this job description is not designed to cover or contain a comprehensive listing of activities, duties
or responsibilities that are required of the employee for this job. Duties, responsibilities and activities may
change at any time with or without notice.
Work Environment
This role operates in a hybrid or office-based environment, depending on company needs.
Work is primarily performed in an office setting with standard working hours; however, occasional after-hours support may be required.
The position requires frequent interaction with employees across different departments, requiring strong collaboration and communication skills.
The role may involve sitting for extended periods, working on a computer.
Able to lift 25 lbs
As part of our selection process, external candidates may be required to attend an in-person interview with a VERSAN
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