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Software Engineer Principal (Remote)

Home Depot (The) ยท Remote

๐Ÿ“ GEORGIA - VIRTUAL - GA01via workdayFirst listed here 2026-09-22
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With a career at The Home Depot, you can be yourself and also be part of something bigger. Position Purpose: The Software Engineer Principal for store selling systems is responsible for joining a product team and contributing to the software design, software development, and overall product lifecycle for a product that our users love. The engineering process is highly collaborative. In addition to pairing, Software Engineer Principals field questions from other product teams and encourage cross-team collaboration. They also play an active role working with 3rd party vendors as well as the open-source community. Software Engineer Principals create foundational code elements that can be reused as well as architectural diagrams and other product-related documentation. They also define service level objectives for products. In addition, Software Engineer Principals may be involved in product configuration, performance tuning and testing as well as production monitoring. As a Software Engineer Principal, you will be an extremely knowledgeable Engineer on the product team and are expected to build and grow the skillsets of the more junior engineers. There is also an expectation that the Software Engineer Principal will demonstrate expertise around modern software design and development. Key Responsibilities: 70% Delivery & Execution Collaborates and pairs with other product team members (UX, engineering, and product management) to create secure, reliable, scalable software solutions Documents, reviews and ensures that all quality and change control standards are met Writes custom code or scripts to automate infrastructure, monitoring services, and test cases Writes custom code or scripts to do "destructive testing" to ensure adequate resiliency in production Creates meaningful dashboards, logging, alerting, and responses to ensure that issues are captured and addressed proactively Contributes to enterprise-wide tools to drive destructive testing, automation, or engineering empowerment Identifies product enhancements (client-facing or technical) to create a better experience for the end users Identifies unsecured code areas and implements fixes as they are discovered with or without tooling Identifies, implements, and shares technical solutions that can be used across the organization Creates and architects foundational code elements that can be reused many times by a product Creates meaningful architecture diagrams and other documentation needed for security reviews or other interested parties Defines Service Level Objectives for product to constantly measure their reliability in production and help prioritize backlog work 20% Support & Enablement: Fields questions from other product teams or support teams Monitors tools and participates in conversations to encourage collaboration across product teams Provides application support for software running in production Proactively monitors production Service Level Objectives for products Works with vendors and the open-source community to help identify and implement feature enhancements in software products Works with other product teams to create API specifications and contracts for shared data Proactively reviews the performance and capacity of all aspects of production: code, infrastructure, data, and message processing Triages high priority issues and outages as they arise 10% Learning: Participates in and leads learning activities around modern software design and development core practices (communities of practice) Learns, through reading, tutorials, and videos, new technologies and best practices being used within other technology organizations Attends conferences and learns how to apply new technologies where appropriate Direct Manager/Direct Reports: Typically reports to the Software Engineer Manager or Sr. Manager, Technology Director or Sr. Director. Travel Requirements: Typically requires overnight travel less than 10% of the time. Physical Requirements: Most of the time is spent sitting in a comfortable position and there is frequent opportunity to move about. On rare occasions there may be a need to move or lift light articles. Working Conditions: Located in a comfortable indoor area. Any unpleasant conditions would be infrequent and not objectionable. Minimum Qualifications: Must be eighteen years of age or older. Must be legally permitted to work in the United States. Preferred Qualifications: 6-8 years of relevant work experience Mastery of a modern programming language (preferably Java) Mastery of a modern web application framework such as Spring MVC and Quarkus Data engineering experience at scale Proficient in effective data modeling within both SQL and NoSQL databases Proficient in modern microservice-based architectures and methodologies (Example: Event Driven Design "EDD")Mastery of a version control systems (preferably Git) Proficient in a Linux or Unix based environment Proficient in a CI/CD toolchain Proficient in destructive testing methodologies and tools Proficient in a cloud computing platform and the associated automation patterns they provide Proficient in production systems design including High Availability, Disaster Recovery, Performance, Efficiency, and Security Proficient in defensive coding practices and patterns for high-availability Proficient in successful application of design patterns Proficient in test-driven development and effective unit test creation Proficient in query optimization and troubleshooting Experience in working with 12-factor methodology and understanding its benefits, and able to demonstrate appropriate patterns to more junior team members Proficient in designing and implementing RESTful web services Minimum Education: The knowledge, skills and abilities typically acquired through the completion of a bachelor's degree program or equivalent degree in a field of study related to the job. Preferred Education

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